This website

  • No accounts, no sign-up, no newsletter.
  • No analytics, trackers, ads or social buttons.
  • No cookies, and nothing stored in your browser.
  • No third-party requests: every font, image and script comes from this site itself. The pages carry a content security policy that enforces it.

The web server sees your IP address and the pages you ask for, as every web server must to send them. That is used only to serve the site and keep it running, and it is never sold or shared.

The live checks

If JavaScript is on, each page asks the official game server for its status when it loads (whether it's up, how many players, which version), for the line at the very top of the page. The home page also asks our own server for the latest version of the game (/update/manifest.json). Each is one request with no retry. Neither sends anything about you beyond what any web request carries, and nothing is stored.

The game

  • The playtest build never goes online.
  • The release goes online only to check for updates and the official server's status, and to play on a server you join.
  • When you join a server, it receives your IP address (as any server does), the name you play under and a random profile id your game made. The official server uses them only to run the game, to slow down repeated wrong passwords, and to keep out players it has banned.

Playtest results files

A playtest session is saved on your PC as a plain-text file. It holds timings, what you built, where the raids hit, deaths, pauses of 20 seconds or more, refused actions, your answers to the 7 questions, your nickname if you typed one, when you played, and your system: Windows version, graphics card, window size and language setting. Nothing else: no account, no e-mail address, no files from your computer.

It's sent only if you attach it to a message yourself. This site never collects it. Files that arrive are kept private, used only to improve the game, and deleted if you ask.

Questions

Write to seigneurie@frozenshield.ca.